namespace RimWorld.BaseGen;

public class SymbolResolver_Interior_Barracks : SymbolResolver
{
	public override void Resolve(ResolveParams rp)
	{
		InteriorSymbolResolverUtility.PushBedroomHeatersCoolersAndLightSourcesSymbols(rp);
		BaseGen.symbolStack.Push("fillWithBeds", rp);
	}
}
